﻿###TextArchive:6CF0A0
###Script:0
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###Script:1
<printPlayerNickname>,
I've come up
with a way
###Command:printPlayerNickname capitalizeFirst=true
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to fill out the
Data Library
efficiently.
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It's simple...
Just get each
of your friends
###++++++++
at <printSchool>
to gather a few.
###Command:printSchool capitalizeFirst=false
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You see? No need
to work up a
sweat yourself.
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###Script:2
Chips are like
the petals
###++++++++
of the flower
that is the
Data Library...
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In the same sense,
you're like a petal
of <printSchool>⋯
###Command:printSchool capitalizeFirst=false
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###Script:3
The Data Library
can be a pain,but
it has its upsides...
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There's an
abundance of
chip types,
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and it's a thing
of beauty to see
them all together.
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Is there anyone
at <printSchool>
###Command:printSchool capitalizeFirst=false
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who shares
that feeling?
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###Script:5
A Navi's abilities
can manifest in
various ways
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depending on
the operator...
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I wonder if
<printOlderBro> could
draw out my power...
###Command:printOlderBro capitalizeFirst=false
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Ah,it's not that
I'm displeased with
your operating...
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###Script:6
There must be all
sorts of things to
learn on the Net.
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Why don't you show
<printYoungerBro> around
the Cyberworld?
###Command:printYoungerBro capitalizeFirst=false
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###Script:7
<printOlderSis> strikes
me as someone
###Command:printOlderSis capitalizeFirst=true
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who could operate
me gracefully...
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I wouldn't mind
exploring the
Net with her⋯
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###Script:8
Seems <printYoungerSis>'s
operating still has
plenty to grow...
###Command:printYoungerSis capitalizeFirst=false
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I wouldn't mind
teaching her the
fundamentals.
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###Script:9
Isn't it splendid
to have friends
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who you can test
your strength with?
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I'm sure <printFriend>
feels the same way.
###Command:printFriend capitalizeFirst=false
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###Script:10
I can tell your
skills grow each
time we NetBattle.
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Real battles are
the best kind
of fertilizer...
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You should tell
that to <printFriend>
as well.
###Command:printFriend capitalizeFirst=false
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###Script:11
<printPlayerNickname>⋯
NetBattles are
nice and all,
###Command:printPlayerNickname capitalizeFirst=true
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but why don't you
invite <printFriend>
over now and then
###Command:printFriend capitalizeFirst=false
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to spend some
quality time
together?
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###Script:13
Navis like me can
run around on the
Net for as long
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as we please,with
no detrimental
effects.
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But you humans,
not so much...
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Whenever you
feel the need,
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take a breather
and eat some
<printFavFood>.
###Command:printFavFood capitalizeFirst=false
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###Script:14
Although I'd like
to enjoy the Net
a little longer,
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I suppose you
should be getting
hungry by now,no?
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Why don't you eat
some <printFavFood>
###Command:printFavFood capitalizeFirst=false
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and restore
your carotene?
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###Script:15
I might've exerted
myself a bit too
hard on the Net...
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My vitamin supply
seems to be
running low...
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The best source
of vitamins is
raw <printFavFood>.
###Command:printFavFood capitalizeFirst=false
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###Script:17
There's no need
to rush completing
the library.
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Slow and steady
wins the race.
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You should cherish
your <printHobby>
time as well.
###Command:printHobby capitalizeFirst=false
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###Script:18
Once you master
<printHobby>,
<printPlayerNickname>,
###Command:printHobby capitalizeFirst=false
###Command:printPlayerNickname capitalizeFirst=false
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you will find the
Data Library
suddenly complete...
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...Heh,wouldn't
that be nice.
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Let's just keep up
filling it steadily.
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###Script:19
If chips are the
nutrients that fuel
you in battle,
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then <printHobby>
is the nutrient
that enriches life...
###Command:printHobby capitalizeFirst=false
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###Script:21
In every struggle,
there's always
a main goal...
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In a tournament
match,it would be
the champion title.
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And in the struggle
of your life,it's to
be a<printDream> <printDream>.
###Command:printDream printN=true
###Command:printDream capitalizeFirst=false
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###Script:22
At this moment,your
dream of becoming
a<printDream> <printDream>
###Command:printDream printN=true
###Command:printDream capitalizeFirst=false
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shines at the top
of the tournament
that is your life...
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But reaching there
will be a much
steeper climb
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than the NetBattle
tournaments...
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###Script:23
Seeing you work
so hard to win
the tournaments...
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And seeing you work
so hard to become
a<printDream> <printDream>⋯
###Command:printDream printN=true
###Command:printDream capitalizeFirst=false
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It's beautiful to
watch you press on
with such resolve.
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It reminds me of
a flower coming
into bloom...
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###Script:25
Why not let loose
of your worries,
and put all of
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your feelings
into a mail to
<printCrush>?
###Command:printCrush capitalizeFirst=false
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Like a dandelion's
petals floating in
the spring breeze...
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###Script:26
Even though you
didn't get mail
from <printCrush>,
###Command:printCrush capitalizeFirst=false
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the hope that you
one day might...
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Isn't that what
invigorates and
encourages you...?
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Much like a plant
thirsting for rain...
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###Script:27
You've been in
love lately,no?
I can tell.
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Ah,love truly
makes a person
beautiful...
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How about this?
To help you sort
out your feelings,
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I'll send some mail
to <printCrush>⋯
###Command:printCrush capitalizeFirst=false
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...Heh.
Just kidding...
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###Script:29
We didn't get mail
from <printPlayerEnemy>,
it seems.
###Command:printPlayerEnemy capitalizeFirst=false
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You truly resent
them,don't you...?
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###Script:30
No need to worry...
As long as
I'm here,
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no mail from
<printPlayerEnemy> will
be accepted.
###Command:printPlayerEnemy capitalizeFirst=false
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###Script:31
I've gazed my
eyes on all
sorts of mail,
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but I can't imagine
<printPlayerEnemy>'s mail
is very sightly.
###Command:printPlayerEnemy capitalizeFirst=false
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###Script:33
In combat,
victory favors
the beautiful!!
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Let's watch
<printFavShow>,
<printPlayerNickname>,and
###Command:printFavShow capitalizeFirst=false
###Command:printPlayerNickname capitalizeFirst=false
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study the secrets
to becoming even
more beautiful!
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###Script:34
After a battle,
how about watching
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some <printFavShow>
to soothe our
souls?
###Command:printFavShow capitalizeFirst=false
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###Script:35
<printPlayerNickname>,I've
found that
<printFavShow>
###Command:printPlayerNickname capitalizeFirst=true
###Command:printFavShow capitalizeFirst=false
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soothes the body
and mind after
battles...
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This is quite
the program...
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###Script:37
I'm sure the Data
Library of your
idol,<printIdol>,
###Command:printIdol capitalizeFirst=false
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is full of the
most vividly
colored chips...
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###Script:38
<printPlayerNickname>,isn't
there a more
effective
###Command:printPlayerNickname capitalizeFirst=true
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way we can
gather chips?
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Why don't you
ask <printIdol>
for some advice?
###Command:printIdol capitalizeFirst=false
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###Script:39
If memory serves...
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Isn't <printIdol>
a master at
gathering chips...?
###Command:printIdol capitalizeFirst=false
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...Am I wrong?
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###Script:41
The further you
delve into the Net,
###++++++++
the stronger the
viruses will become.
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Make good use of
your <printBestSubject>
expertise,
###Command:printBestSubject capitalizeFirst=false
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and customize
me to be even
more powerful.
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###Script:42
Since I'm a
Wood-based Navi,
###++++++++
I don't do too
well with Fire-
based attacks...
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So,do you think
the knowledge
you've cultivated
###++++++++
from <printBestSubject>
could help me
out here...?
###Command:printBestSubject capitalizeFirst=false
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I'm counting
on you...
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###Script:43
Isn't there a more
efficient strategy
to bust viruses...?
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Say,you're good
at <printBestSubject>
aren't you...
###Command:printBestSubject capitalizeFirst=false
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It should be easy
for you to come
up with one.
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###Script:45
I'm no good with
fire. After all,I'm
a Wood-based Navi.
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There's nothing
you or I can
do about that...
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But you can do
something about
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your <printWorstSubject>,
if you try
hard enough.
###Command:printWorstSubject capitalizeFirst=false
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It's best to have
few weaknesses.
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###Script:46
I know you won't
like to hear this
###++++++++
right after we've
jacked out,but...
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If only you could
enjoy <printWorstSubject>
like NetBattling,
###Command:printWorstSubject capitalizeFirst=false
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all your problems
with it would
vanish...
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###Script:47
Your operating
is quite skillful,
<printPlayerNickname>.
###Command:printPlayerNickname capitalizeFirst=false
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I can't see how
you'd be bad
at <printWorstSubject>⋯
###Command:printWorstSubject capitalizeFirst=false
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###Script:49
Perhaps if we
managed to get
a<printWish> <printWish>,
###Command:printWish printN=true
###Command:printWish capitalizeFirst=false
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your operating
would improve
further...?
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###Script:50
Having to fight
battle after battle
in the tournament
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must be taxing
on your nerves...
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With a<printWish> <printWish>
we might be able
to calm them a bit.
###Command:printWish printN=true
###Command:printWish capitalizeFirst=false
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###Script:51
If only we could
get a<printWish> <printWish>,
###Command:printWish printN=true
###Command:printWish capitalizeFirst=false
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we could breeze
through fights in
the tournaments...
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I feel like I've
just hit on a
good idea...
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###Script:53
<printMostFrequentOpponent> is not
just your rival,but
your friend,too...
###Command:printMostFrequentOpponent capitalizeFirst=true
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Isn't that right?
...If you want,
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I can just shoot
<printMostFrequentOpponent> a mail
to confirm...
###Command:printMostFrequentOpponent capitalizeFirst=false
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###Script:54
If <printMostFrequentOpponent> knows
any good combos,
###Command:printMostFrequentOpponent capitalizeFirst=false
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we should have
them teach us.
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Actually,why don't
we get them to
mail it to us?
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###Script:55
I'd assume you and
<printMostFrequentOpponent> would
get along well,
###Command:printMostFrequentOpponent capitalizeFirst=false
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but we haven't
really gotten a lot
of mail from them.
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...Don't tell me
you're on bad
terms with them...?
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No...that can't
be it.
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###Script:57
You can't win in
battle unless you
come prepared.
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For instance...
Even <printLostToOpponent>
will have openings
###Command:printLostToOpponent capitalizeFirst=false
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in battle if they
mess up their
equipment.
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###Script:58
I'm not so sure
about our L Button
equipment...
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What equipment
does <printLostToOpponent>
###Command:printLostToOpponent capitalizeFirst=false
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have on their
L Button,anyway?
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Might be good to
use as reference...
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###Script:59
Our R Button
equipment is
looking fabulous.
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Even if <printLostToOpponent>
hits us with
chip attacks,
###Command:printLostToOpponent capitalizeFirst=false
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this should probably
let us beat them.
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###Script:61
Hmm,given our
current R Button
equipment...
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Perhaps it might
make a good combo
with <printMostLostToOpponentsChip>?
###Command:printMostLostToOpponentsChip capitalizeFirst=false
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###Script:62
Your equipment
can have a big
impact on battle,
###++++++++
so you need to
consider your
choices carefully.
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Should you ignore
your defense and
focus on attacking?
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Or hold down
the fort with
<printMostLostToOpponentsChip>⋯?
###Command:printMostLostToOpponentsChip capitalizeFirst=false
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The list goes on...
Which choice is
the right one...?
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###Script:63
<printMostLostToOpponentsChip> seems
like a good
chip,<printPlayerNickname>.
###Command:printMostLostToOpponentsChip capitalizeFirst=true
###Command:printPlayerNickname capitalizeFirst=false
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It should be quite
usable regardless
of your equipment.
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###Script:65
That was a
good battle...
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If we ever lose
our touch for
battling,
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we should spar
with <printDefeatedOpponent>.
###Command:printDefeatedOpponent capitalizeFirst=false
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After all,
<printDefeatedOpponent> is a
total pushover...
###Command:printDefeatedOpponent capitalizeFirst=false
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###Script:66
Phew...I'm a
little exhausted.
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<printPlayerNickname>,can't
you take <printDefeatedOpponent>
###Command:printPlayerNickname capitalizeFirst=true
###Command:printDefeatedOpponent capitalizeFirst=false
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out on a walk
or something,
for a change?
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###Script:67
By the way...
I wonder what
<printDefeatedOpponent> is up to?
###Command:printDefeatedOpponent capitalizeFirst=false
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Perhaps they're
training to beat
you,<printPlayerNickname>?
###Command:printPlayerNickname capitalizeFirst=false
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###Script:69
<printPlayerNickname>,
<printMostDefeatedOpponentsChip> seems
###Command:printPlayerNickname capitalizeFirst=true
###Command:printMostDefeatedOpponentsChip capitalizeFirst=false
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like an
unexpectedly
good chip...
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If you have one,
we should make an
effort to use it.
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###Script:70
<printMostDefeatedOpponentsChip> is
a chip that's
easy to use,
###Command:printMostDefeatedOpponentsChip capitalizeFirst=true
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but relying on it
too much could
be your downfall.
###--------
You need to
be careful
when using it.
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###Script:71
That battle
reminded me...
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Earlier,I got
hit by <printMostDefeatedOpponentsChip>.
###Command:printMostDefeatedOpponentsChip capitalizeFirst=false
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It wasn't pretty...
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###Script:73
<printFavStandardChip1> is always
so beautiful...
###Command:printFavStandardChip1 capitalizeFirst=true
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Truly,it's like the
petals of a rose.
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###Script:74
Using <printFavStandardChip1> is
like second nature
to you,isn't it?
###Command:printFavStandardChip1 capitalizeFirst=false
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I rather like
it myself.
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###Script:75
There are a lot
of chips in the
Data Library,
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but among all
of them,my eyes
always land
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on one of my
favorites...
<printFavStandardChip1>.
###Command:printFavStandardChip1 capitalizeFirst=false
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###Script:77
It might be hard to
combine <printFavStandardChip2>
with other chips...
###Command:printFavStandardChip2 capitalizeFirst=false
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Even so,I get
the feeling that
it has its uses...
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###Script:78
If you want to hit
an enemy that
moves around
###++++++++
a lot,try using
<printFavStandardChip2>.
###Command:printFavStandardChip2 capitalizeFirst=false
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That chip stands
out from the rest
in the Library.
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###Script:79
The picture on
the <printFavStandardChip2> chip
is so reassuring.
###Command:printFavStandardChip2 capitalizeFirst=false
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###Script:81
<printFavStandardChip3> isn't
a very beautiful
chip at all.
###Command:printFavStandardChip3 capitalizeFirst=true
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If you didn't slot
it in so much,
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I could do just
fine without it...
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###Script:82
If I had to
compare <printFavStandardChip3>
to a plant,
###Command:printFavStandardChip3 capitalizeFirst=false
###++++++++
it would be a
shepherd's purse.
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That said,its
power also feels
somewhat weedlike...
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###Script:83
I'm not so fond
of <printFavStandardChip3>,
###Command:printFavStandardChip3 capitalizeFirst=false
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but,it is a
pretty good chip...
This is a pickle.
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###Script:85
<printFavMegaChip> is
especially useful
in NetBattles.
###Command:printFavMegaChip capitalizeFirst=true
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###Script:86
Viewing the library
makes me feel like
using <printFavMegaChip>⋯
###Command:printFavMegaChip capitalizeFirst=false
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Why don't we try
using it in our
next battle...?
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###Script:87
<printFavMegaChip> is one
chip you can really
get hooked on...
###Command:printFavMegaChip capitalizeFirst=true
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###Script:89
Have you seen
<printFavGigaChip>⋯?
###Command:printFavGigaChip capitalizeFirst=false
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It's as if power
is emanating from
the chip itself...
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###Script:90
<printFavGigaChip> is one
dangerous chip...
###Command:printFavGigaChip capitalizeFirst=true
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Even for me,using
it sends a chill
down my spine...
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###Script:91
<printFavGigaChip>'s wicked
strength belies
its elegance...
###Command:printFavGigaChip capitalizeFirst=true
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Beauty,as well as
power... This chip
has much to like.
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